Project
The Forest
Studio
Octagon Animation
Responsible
VFX Supervisor
Layout, Set Dressing, Camera Animation, Surfacing, Look Dev, Real Time Lighting, Rendering and Compositing
Software
Houdini, ZBrush, Maya, Quixel Megascans, Mixer, World Creator, SpeedTree, Unreal Engine and Davinci Resolve


Project
River
Studio
Octagon Animation
Responsible
CG Generalist
Layout, Set Dressing, Camera Animation, Procedural Modeling, Flip Simulation, Lighting, Rendering and Compositing
Software
Houdini, ZBrush, Maya, Quixel Megascans, Arnold Render and After Effects
Project
Split
Studio
Octagon Animation
Responsible
CG Generalist
Character Modeling, Surfacing, Layout, Set Dressing, Camera Animation, Character Animation, Rigging, Surfacing, RBD Simulation, Smoke Simulation, Lighting, Rendering and Compositing
Software
ZBrush, Maya, Bifrost, Quixel Megascans, Substance Painter, Arnold Render and NukeX


Project
Más Allá
Studio
Apus Studio
Responsible
FX Artist
FX Setup (all efects), Lighting (sequence), Rendering and pre-composite
Software
Houdini, Maya and After Effects
Project
Castrum
Studio
Octagon Animation
Responsible
CG Generalist & Creative Director
Layout, Set Dressing, Camera Animation, Asset Animation, Surfacing, Look Dev, Lighting, Rendering and Compositing
Software
Maya, ZBrush, Substance Painter, Quixel Megascans, Arnold Render and NukeX


Project
Kaeru
School
Toulouse Lautrec
Responsible
Head of Post-Production & CG Generalist
Asset Modeling, Lighting Setups (Rigs, sequence and shot), Look Dev, Smoke sim, Rendering and Compositing setups
Software
Maya, ZBrush, Arnold Render and After Effects
Project
Sana
Studio
Mall Studios
Responsible
Lighting Artist
Characters & Assets Modeling, Texturing (characters and props), Look Dev, Lighting Setups (Rigs, sequence and shot), Rendering setups and pre-compositing setups.
Software
ZBrush, Maya, Substance Painter, Unreal Engine, Arnold Render and After Effects


Project
Nose
Studio
Octagon Animation
Responsible
CG Supervisor
Characters (final look), Environments and Assets Modeling, Layout (blocking), initial previs, Texturing (characters and props), Look Dev, Lighting Setups (rigs/sequence) and Compositing setups
Software
ZBrush, Maya, Substance Painter, Unreal Engine and After Effects
Project
Escuela 51
Studio
Apus Studio
Responsible
CG Generalist & Lighting Artist
Environments and Assets Modeling, Texturing, Look Dev, Lighting Setups and Pre-Compositing setups
Software
ZBrush, Maya, Substance Painter, Arnold Render and After Effects


Project
Bobo
Studio
Golem Studio
Responsible
Lighting Artist
Lighting Setups (rigs, sequences and shots), Rendering and Pre-compositing
Software
Unreal Engine, After Effects and NukeX
Project
R-B0
Studio
Octagon Animation
Responsible
CG Generalist
All aspects except environment modeling
Software
ZBrush, Maya, Quixel Megascans, Substance Painter, Arnold Render and After Effects


Fan Project
Halo
Studio
Octagon Animation
Responsible
CG Generalist
Set Dressing, Landscape Modeling, Lighting, Technical Animation and Compositing
Software
Maya, Quixel Megascans, World Creator, Unreal Engine and After Effects
Fan Project
Star Wars
Studio
Octagon Animation
Responsible
CG Generalist
Set Dressing, Landscape Modeling, Lighting, Technical Animation and Compositing
Software
Maya, Bifrost, Quixel Megascans, World Creator, Substance Painter, Arnold Render and After Effects


Fan Project
Arrival
Studio
Octagon Animation
Responsible
CG Generalist
Set Dressing, Landscape Modeling, Lighting, Technical Animation and Compositing
Software
Maya, Quixel Megascans, World Creator, Substance Painter, Arnold Render and After Effects
Fan Project
Lamborghini
Studio
Octagon Animation
Responsible
CG Generalist
Set Dressing, Landscape Modeling, Lighting, Technical Animation and Compositing
Software
Maya, Quixel Megascans, World Creator, Unreal Engine and After Effects


Project
10K
Studio
Octagon Animation
Responsible
Head of Post-Production
Compositing, Color Grading, Camera Projection, FX Simulation and Motion Graphics
Software
After Effects and Maya
Project
ÄME
School
Student Short-Film at Toulouse Lautrec
Responsible
Head of Post-Production & 2D Animator
Concept Art, 2D Character Animation, Coloring and Compositing
Software
Photoshop, TV Paint Animation and After Effects


Project
TeamWork
School
Toulouse Lautrec
Responsible
Head of Post-Production & CG Generalist
Concept Art, Assets Modeling, Surfacing, Look Dev, Lighting Setups (rigs, sequences and shots) and Compositing Setups
Software
Photoshop, ZBrush, Mudbox, Maya, Substance Painter, Arnold Render and After Effects
Project
M & D
Studio
Octagon Animation
Responsible
CG Generalist
All aspects
Software
Maya, Substance Painter, Arnold Render and After Effects


Project
Paneco
Studio
Octagon Animation
Responsible
CG Generalist
Set Dressing, Camera Animation, Technical Animation,Texturing, Lighting and Compositing
Software
Maya, Substance Painter, Quixel Megascans, Arnold Render and After Effects
Project
Cheaper Than Therapy
Studio
Octagon Animation
Responsible
CG Generalist
All aspects
Software
Maya, Substance Painter, Arnold Render and After Effects


Project
Mariguanol
Studio
Octagon Animation
Responsible
CG Generalist
All aspects except some assets
Software
Maya, Substance Painter, Arnold Render and After Effects